Select a blue territory, then drag or tap an enemy region to attack. Conquer every region to win.
Losing all blue regions ends the run.
Press T to switch between sending half your troops and sending all troops.
Press A when airdrop is ready, then choose one of your territories.
Enemies expand on timers, prefer attacks they can win, and value neutral land, blue territory, gun positions, and weak borders.
Against blue territories, each enemy decision attacks from only one territory at a time.
Sending all troops can expose the source. If it stays weak beside an enemy, it becomes a priority target after a short warning.
Enemies can reinforce front lines and may cross water when no adjacent target is available.
Each faction starts with one capital, marked by a dashed ring. Capitals start with more troops and reinforce faster than other territories.
Normal and Hard slow troops crossing hostile territory. Easy does not.
Gun territories damage enemies in range. On Easy, they do not shoot incoming troop groups.
Hard unlocks after finishing the full campaign. Beat Hard to unlock Free Mode.